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Post by BlueJaysGM_Fin on Jun 1, 2014 21:23:36 GMT -5
So, Sam does an awesome job with the draft and we make our picks thru the forums. We have noticed a recent slow-down of pick selections, so I wanted to suggest an idea that might help the league. I'm open to the feedback you have.
In order to prevent a slow down with sims/picks, why not implement a system that allows teams to make their picks, either within their time-slot or outside of it. This will prevent a slow down in sims and keep the picks moving along nicely. Let me provide an example.
Team A is on the clock with the first pick in the draft. They have 'X' amount of time to select their player. They can select anytime within 'X'. Once the time limit has passed, Team B can move in and post the player they pick. At this time, Team A can still post who they chose, but now that it is outside of the limit, they cannot select Team B's pick, so they have the right to choose another. They better hurry, however because Team B has selected and Team C can now pick. Get the drift?
I feel this will move along the picks, as teams will be forced to be accountable to make a timely selection. It should also put us in a good position once the time in-game it comes to entering the draft picks.
'X' can be defined as whatever the commish feels is fair. Once we know the rule, we can all adjust our expectations.
Thoughts?
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Post by Tim_KCRoyalsGM on Jun 1, 2014 21:27:33 GMT -5
This is exactly how we do the draft in my other league. It's simple. It's structured. It's fair. And best part... I always know exactly when my pick is due.
I'm a big fan of this.
Tim / KC
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Post by Dustin Ackley on Jun 1, 2014 22:05:21 GMT -5
Against allowing teams to move up because someone hasnt made a pick yet. I have no problems with the current draft process.
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Post by Derek _ Red Sox on Jun 1, 2014 22:23:48 GMT -5
Its an interesting topic and one I actually like. I instantly thought of the time this happened to the Minnesota Vikings, lol. I also think a happy medium could be to allow teams who don't pick to fall down x-amount of spots (ex. no more than 5-10 spots). This will still give teams incentives but not crush them if they are not as active. If a team is passed by say 5 (10) teams then Sam can auto the pick and keep it rolling.
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Post by Deleted on Jun 1, 2014 22:43:47 GMT -5
I suggested this last season. From experience, it works fine. Sometimes we're too worried about GM's not keeping up. They would have plenty advanced warning of when their pick will be.
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Post by Tim_KCRoyalsGM on Jun 1, 2014 23:02:20 GMT -5
I suggested this last season. From experience, it works fine. Sometimes we're too worried about GM's not keeping up. They would have plenty advanced warning of when their pick will be. Precisely. And if we auto them... (as an option)... they are not even being skipped. Tim / KC
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Post by Derek _ Red Sox on Jun 2, 2014 9:01:38 GMT -5
I think this is something worth trying because Sam puts WAY to much effort into the draft to have a few (maybe a handful?) teams slow it down or kill the pace each year. I can't express how much of a help Sam is to me with the draft and I think this is a great way to help him, reward those who are prepared and if give a kick in the ass to those who are not...
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Post by BlueJaysGM_Fin on Jun 2, 2014 9:15:44 GMT -5
Its an interesting topic and one I actually like. I instantly thought of the time this happened to the Minnesota Vikings, lol. I also think a happy medium could be to allow teams who don't pick to fall down x-amount of spots (ex. no more than 5-10 spots). This will still give teams incentives but not crush them if they are not as active. If a team is passed by say 5 (10) teams then Sam can auto the pick and keep it rolling. I like that compromise commish. Seems fair to all. Plus poor Sam won't have to work so hard to auto picks as much!
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Post by Tim_GiantsGM on Jun 2, 2014 11:48:05 GMT -5
I prefer the approach as Fin first presented it. A GM who does not pick within the allotted time and who did not submit a list sets his own penalty. The longer he waits to submit a pick the greater chance that a player who he may have liked to pick has been selected. The drafting process continues and the GM who is tardy may jump in at any time.
Clarification question: My interpretation of the process Fin proposed is that Team A has X hours to submit a pick. If the time expires and Team A submitted a list, Sam would pick from the list and Team B would then be on the clock. If Team A did not submit a list, Team B would be on the clock. As soon as Team B submits a pick Team C would be on the clock. And so on. Team A may submit a "late" pick at any time, but he could not pick a player who has been selected. And if multiple teams fail to submit picks by the time the clock expires, each team could submit a "late" pick at any time with the same constraint.
I assume this is what Fin meant when he wrote that "they better hurry, however because Team B has selected and Team C can now pick." Did I interpret this correctly?
I do not favor an approach that penalizes a GM who is tardy with his pick a predetermined number of draft slots. I think this could lead to complications that would make administration of the draft more time consuming that it already is. I believe that once the draft order has been established it should remain fixed.
A GM who does not submit a "late" pick until after several GMs have submitted picks for teams that are lower in the draft order has, in effect, determined the severity of the penalty for submitting the "late" pick.
Sam does an awesome job administering the draft. I think we all agree. Waiting for a GM to post a pick while balancing the need to keep the draft moving along with a desire to avoid resorting to an auto pick for a tardy GM must drive him crazy. With this approach we could avoid autos altogether. Each GM may personally select a player or submit a list that may be used to pick a player when time expires (or, if directed by the GM, even before time expires).
Let's help Sam out by adopting a process that is as easy to administer as practical and keeps the draft process moving along.
Thanks for the suggestion, Fin!
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Post by Derek _ Red Sox on Jun 2, 2014 12:49:32 GMT -5
Tim,
I think we are all on the same page but I don't agree with it being more administration, having to auto pick now is a lot more administration work than watching a team drop 5 spots then possibly needing to make an auto.
The other reason I like teams dropping down (all of us share those obvious reasons) but only a pre-determined number of spots is because there is always the chance that a team didn't get a pick in not because of negligence or laziness but perhaps real life got in the way.
A family emergency, problems at home, work issues, etc that may have prevented them from not getting to the boards to inform us or perhaps an issue they didn't feel comfortable enough to share with a bunch of strangers. That GM could be into the league but just not as much as he would like to be at the moment and I think allowing a situation under your terms would be unfair. What if that guy had a #5 pick and he free falls out of the first round? That's a MAJOR talent drop and one that could hurt a franchise and eventually make us lose a potential good GM.
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Post by Luc_AZdbacks on Jun 2, 2014 13:00:03 GMT -5
I like the idea, and I also like the idea of having a cap of how far a GM can fall. I think 5 spots for the first round, 10 for the second round would be reasonable.
I really think we need to try something different, the draft is completely dead right now
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Post by craigWhiteSox on Jun 2, 2014 13:05:56 GMT -5
i love doing the draft on the boards, but the 2nd round people always seem to lose interest, my suggestion may be that for one year we do the 1st round only?
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Post by Tim_GiantsGM on Jun 2, 2014 13:13:35 GMT -5
Derek,
Good points... all of them. I'm sure we agree that the point is to maintain a good pace throughout the draft process, not to penalize GMs.
I support either approach. Either one should result in an improved process. Whatever you decide is fine with me.
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Post by Deleted on Jun 2, 2014 16:00:29 GMT -5
I'm good with either setup!
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Post by BlueJaysGM_Fin on Jun 2, 2014 19:07:41 GMT -5
Clarification question: My interpretation of the process Fin proposed is that Team A has X hours to submit a pick. If the time expires and Team A submitted a list, Sam would pick from the list and Team B would then be on the clock. If Team A did not submit a list, Team B would be on the clock. As soon as Team B submits a pick Team C would be on the clock. And so on. Team A may submit a "late" pick at any time, but he could not pick a player who has been selected. And if multiple teams fail to submit picks by the time the clock expires, each team could submit a "late" pick at any time with the same constraint. I assume this is what Fin meant when he wrote that "they better hurry, however because Team B has selected and Team C can now pick." Did I interpret this correctly? Thanks for the suggestion, Fin! Yes Tim, you certainly interpreted this correctly. I should have worded it more like you, sorry about that!
To be honest, my intent was to suggest a system that helps Sam mostly. While others have mentioned it could be construed as unfair to GM's, I do like your take on it Tim (SF). In essence, the greatest penalty was placed by the GM himself and has no one else to blame. I would definitely support no auto's if only to keep us all honest and allow Sam to be void of dealing with the auto-pick responsibility.
I'm happy to help in any way for this great league!
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