Post by David_ExposGM on May 31, 2015 19:28:06 GMT -5
I would like to kindly request that the following rules be revisited in the off-season.
PBL has a lengthy list of rules.
In my opinion, some are not truly followed (I'll assume it's simply because there are so many and it's tough to keep track).
And some, again in my opinion, are outdated (as I'll try and explain) or redundant (because the "rule" is generally accepted within OOTP).
The rule, or a passage from the rules, listed, followed by my rationale. Feel free to discuss.
Financial settings
b. Average ticket price is $22.00 (Team ticket prices can NOT exceed $40)
Really just the bracketed part is no longer needed, the other part is just the setting, which is fine to retain. I suggest that with OOTP 16 now moving to a season tickets and "walk-up/game-day" tickets model, this clause is no longer relevant. Ticket prices must be set by January 1st in the game now and cannot be manipulated during the season and/or playoffs. If a team sets it's ticket price far too high they will now pay for that course of action.
d. The financial system is enabled with minimum service for free agency set to 6 years
e. Free agents from other leagues are allowed to enter the PBL and free agents from the PBL are allowed to leave the league
g. 3 years of service time are required prior to arbitration
h. Minimum service time for minor leagues is 6 years
All of this is pretty standard stuff and easily discerned in the game. It's just taking up space in the settings section.
Salary Floor
There will be a minimum Team salary “floor” imposed, outside the in-game rules.
a. Every team must meet a certain team payroll amount.
i. Teams with a budget of less than 100m must have a payroll of at least 40% of their budget.
ii. Teams with a budget of 100m-150m must have a payroll of at least 45% of their budget.
iii. Teams with a budget of more than 150m must have a payroll of at least 50% of their budget.
b. Failure to meet the minimum payroll will result in team penalty, at the discretion of the Commissioner, which could include loss of Draft picks, a decrease in Fan Interest and/or Financial penalty .
The best reason to review and eliminate this section is because it's probably never abused.
Once again, as of OOTP16 I believe teams will pay the price if they "tank". Their ticket prices will suffer, free agents (no longer all after the recent patch, but still many) will choose not to play for their team. And rarely do GM's have the patience to truly rebuild from the ground up, they just leave.
Including Cash in Trades
c. Teams can now agree to pay a portion of a traded players contract over 3 consecutive years
i. The traded cash will begin in the season following the trade .
v. Teams can offer payments for 1, 2 or 3 season. That is part of the GM negotiations .
These clauses are simply not being followed to the letter, so they should be re-written. Apparently teams can cover salary in the current year when trading, payments for contracts longer than three years have already been approved and the last line is simply redundant as a result. One line, if any, would suffice.
Budgets
d. Teams must not be in the red by Opening Day.
e. Teams in the red at Opening Day or during the season will be subject to sanctions by the Commissioners’ Office .
This is no longer easily determined as OOTP 16 does not openly report the Player Budget Room in the league reports anymore.
It falls on the Commissioner to police this. This season, apparently, a few teams were in violation to certain degrees, but no action was taken (at least none reported as being taken). That's fine, but then there is no need for a rule.
The other section, related to this, about not being able to trade into, or deeper into, the red will be caught by the Commissioner (and is - thank you), so I feel the two lines above are really no longer needed.
Because it's a "hot button" topic, eliminating this rule will of course allow teams to "buy free agents" into the red, but honestly only a few teams will be able to do that and NOT face the consequences of their actions for being deeply into the red in Player Budget Room.
And if there is universal opposition to retaining these two lines in the rules, then I feel there must be a better way to transparently report the information, whatever that may be.
Amateur Draft Lottery
Paramount Baseball is proud to bring an NBA-style Lottery to the worst 10 teams from the previous season.
a. The Lottery will be held along with the releasing of the Draft Pool .
Amateur Draft
a . The teams with the worst 14-records from the previous season will be put into a Lottery system to determine the top 14 Draft order.
g. The draft consists of 30 rounds and the Player pool will be 35 rounds deep.
First, when I recently "re-wrote" the rules for the league, I did not actually "change" any of the rules. I must confess that I did not catch this, nor did others who reviewed the rules before they were posted in the forum apparently.
As you can see above, we have two references to the draft lottery (one right above the other - funny it wasn't caught) that say two different things. One should be kept and revised if needed, the other simply deleted.
Plus, I sould like to kindly request that the draft be generated for 31 rounds. The common rule of thumb in OOTP is to generate 5 rounds per level of minors and then one extra I believe. Generating 35 simply adds scrubs to the free agent list each season and makes the file grow and grow. As it is this league takes, by far, the longest to download and load compared to any other league I've been in (with more history).
It's outside the bounds of this thread, but if there was a way to trim the free agent pool of the dead weight (and any other trimming that could be done) I would be all for it too!
Rule-V Draft
a. Any players noted “#” in-game on the Transactions Screen will be eligible for the Rule 5 Draft.
b. To protect any of these players, GM’s are responsible for adding these players on their 40-man roster.
c. The Rule 5 Draft will be held by list and will run until all teams with room on their 40-man roster have had either the chance to choose or pass on selecting a player.
d. Any player selected in the Rule 5 Draft must remain on the selecting team's Active (25-man) and Secondary (40-man) rosters for the entire upcoming season or be returned to the original team.
This is pretty widespread knowledge. I think just the line about the Rule 5 actually taking place in December is all that is required, the rest of this just takes up space.
Injuries / Disabled List
The Disabled List has been changed to 14 days instead of the standard 15-days
a. This change was made so players miss only 2 SIMs.
Disabled List
a. If any changes are to be made, they will be made during the off-season.
b. Any changes will require a GM vote in the forum.
I think the "Disabled" setting could simply be summed up by saying it's 14-days. The rest is not really needed.
Coaching / Scouting
Coaching/Scouting The Coaching and Scouting mode is disabled.
a. If any changes are to be made, they will be made during the off-season.
b. Any changes will require a GM vote in the forum .
Once again, there is a conflict in this section (remember I just re-wrote the rules, I did not change them as I did that).
Scouting is indeed ON at 100% right now, so the first part is just wrong and the next two lines are just taking up space.
Also outside the scope of this thread is the fact that, if I could, I would love to propose Scouting simply be turned off entirely. The discover of talent is so random and I would bet that not every team even employs a scout.
Plus, with the International Free Agent signing date turned on, there are more than enough "quality" free agents outside the draft to sign already. But that's just me I expect.
Awards & Accomplishments
I won't cut and paste this whole section in, but I think it could all go. I don't see this section as a rule as much as just information that can be relayed as these things happen.
AND NEW TO 16 is the ability to MANUALLY vote for the PBL Hall of Fame (a check-mark in the back end). That eliminates the need to know the parameters, only to pick who each of us thinks should be in the Hall (if it's turned on in the off-season).
ALSO NEW is the ability to select other awards in the game - ALL-STARS for example - so again the section is just taking up space as "rules" and all of it could go with very little impact to the league.
I will leave it there.
I am certain that if there was will, much more could be streamlined in the rules but I know it's very hard to revisit and re-write this stuff once it has been laid down.
I also accept that this looks like A LOT of material (and it would appear I have nothing better to do), but honestly just think about how much more compact the PBL Rules could actually be (and really not a whole lot) if this stuff above was removed entirely or simply streamlined as needed.
Just a suggestion. No polls, no demands, no stomping of feet, just a way to clean things up so the rules are easier to digest and reference (for new and old).
PBL has a lengthy list of rules.
In my opinion, some are not truly followed (I'll assume it's simply because there are so many and it's tough to keep track).
And some, again in my opinion, are outdated (as I'll try and explain) or redundant (because the "rule" is generally accepted within OOTP).
The rule, or a passage from the rules, listed, followed by my rationale. Feel free to discuss.
Financial settings
b. Average ticket price is $22.00 (Team ticket prices can NOT exceed $40)
Really just the bracketed part is no longer needed, the other part is just the setting, which is fine to retain. I suggest that with OOTP 16 now moving to a season tickets and "walk-up/game-day" tickets model, this clause is no longer relevant. Ticket prices must be set by January 1st in the game now and cannot be manipulated during the season and/or playoffs. If a team sets it's ticket price far too high they will now pay for that course of action.
d. The financial system is enabled with minimum service for free agency set to 6 years
e. Free agents from other leagues are allowed to enter the PBL and free agents from the PBL are allowed to leave the league
g. 3 years of service time are required prior to arbitration
h. Minimum service time for minor leagues is 6 years
All of this is pretty standard stuff and easily discerned in the game. It's just taking up space in the settings section.
Salary Floor
There will be a minimum Team salary “floor” imposed, outside the in-game rules.
a. Every team must meet a certain team payroll amount.
i. Teams with a budget of less than 100m must have a payroll of at least 40% of their budget.
ii. Teams with a budget of 100m-150m must have a payroll of at least 45% of their budget.
iii. Teams with a budget of more than 150m must have a payroll of at least 50% of their budget.
b. Failure to meet the minimum payroll will result in team penalty, at the discretion of the Commissioner, which could include loss of Draft picks, a decrease in Fan Interest and/or Financial penalty .
The best reason to review and eliminate this section is because it's probably never abused.
Once again, as of OOTP16 I believe teams will pay the price if they "tank". Their ticket prices will suffer, free agents (no longer all after the recent patch, but still many) will choose not to play for their team. And rarely do GM's have the patience to truly rebuild from the ground up, they just leave.
Including Cash in Trades
c. Teams can now agree to pay a portion of a traded players contract over 3 consecutive years
i. The traded cash will begin in the season following the trade .
v. Teams can offer payments for 1, 2 or 3 season. That is part of the GM negotiations .
These clauses are simply not being followed to the letter, so they should be re-written. Apparently teams can cover salary in the current year when trading, payments for contracts longer than three years have already been approved and the last line is simply redundant as a result. One line, if any, would suffice.
Budgets
d. Teams must not be in the red by Opening Day.
e. Teams in the red at Opening Day or during the season will be subject to sanctions by the Commissioners’ Office .
This is no longer easily determined as OOTP 16 does not openly report the Player Budget Room in the league reports anymore.
It falls on the Commissioner to police this. This season, apparently, a few teams were in violation to certain degrees, but no action was taken (at least none reported as being taken). That's fine, but then there is no need for a rule.
The other section, related to this, about not being able to trade into, or deeper into, the red will be caught by the Commissioner (and is - thank you), so I feel the two lines above are really no longer needed.
Because it's a "hot button" topic, eliminating this rule will of course allow teams to "buy free agents" into the red, but honestly only a few teams will be able to do that and NOT face the consequences of their actions for being deeply into the red in Player Budget Room.
And if there is universal opposition to retaining these two lines in the rules, then I feel there must be a better way to transparently report the information, whatever that may be.
Amateur Draft Lottery
Paramount Baseball is proud to bring an NBA-style Lottery to the worst 10 teams from the previous season.
a. The Lottery will be held along with the releasing of the Draft Pool .
Amateur Draft
a . The teams with the worst 14-records from the previous season will be put into a Lottery system to determine the top 14 Draft order.
g. The draft consists of 30 rounds and the Player pool will be 35 rounds deep.
First, when I recently "re-wrote" the rules for the league, I did not actually "change" any of the rules. I must confess that I did not catch this, nor did others who reviewed the rules before they were posted in the forum apparently.
As you can see above, we have two references to the draft lottery (one right above the other - funny it wasn't caught) that say two different things. One should be kept and revised if needed, the other simply deleted.
Plus, I sould like to kindly request that the draft be generated for 31 rounds. The common rule of thumb in OOTP is to generate 5 rounds per level of minors and then one extra I believe. Generating 35 simply adds scrubs to the free agent list each season and makes the file grow and grow. As it is this league takes, by far, the longest to download and load compared to any other league I've been in (with more history).
It's outside the bounds of this thread, but if there was a way to trim the free agent pool of the dead weight (and any other trimming that could be done) I would be all for it too!
Rule-V Draft
a. Any players noted “#” in-game on the Transactions Screen will be eligible for the Rule 5 Draft.
b. To protect any of these players, GM’s are responsible for adding these players on their 40-man roster.
c. The Rule 5 Draft will be held by list and will run until all teams with room on their 40-man roster have had either the chance to choose or pass on selecting a player.
d. Any player selected in the Rule 5 Draft must remain on the selecting team's Active (25-man) and Secondary (40-man) rosters for the entire upcoming season or be returned to the original team.
This is pretty widespread knowledge. I think just the line about the Rule 5 actually taking place in December is all that is required, the rest of this just takes up space.
Injuries / Disabled List
The Disabled List has been changed to 14 days instead of the standard 15-days
a. This change was made so players miss only 2 SIMs.
Disabled List
a. If any changes are to be made, they will be made during the off-season.
b. Any changes will require a GM vote in the forum.
I think the "Disabled" setting could simply be summed up by saying it's 14-days. The rest is not really needed.
Coaching / Scouting
Coaching/Scouting The Coaching and Scouting mode is disabled.
a. If any changes are to be made, they will be made during the off-season.
b. Any changes will require a GM vote in the forum .
Once again, there is a conflict in this section (remember I just re-wrote the rules, I did not change them as I did that).
Scouting is indeed ON at 100% right now, so the first part is just wrong and the next two lines are just taking up space.
Also outside the scope of this thread is the fact that, if I could, I would love to propose Scouting simply be turned off entirely. The discover of talent is so random and I would bet that not every team even employs a scout.
Plus, with the International Free Agent signing date turned on, there are more than enough "quality" free agents outside the draft to sign already. But that's just me I expect.
Awards & Accomplishments
I won't cut and paste this whole section in, but I think it could all go. I don't see this section as a rule as much as just information that can be relayed as these things happen.
AND NEW TO 16 is the ability to MANUALLY vote for the PBL Hall of Fame (a check-mark in the back end). That eliminates the need to know the parameters, only to pick who each of us thinks should be in the Hall (if it's turned on in the off-season).
ALSO NEW is the ability to select other awards in the game - ALL-STARS for example - so again the section is just taking up space as "rules" and all of it could go with very little impact to the league.
I will leave it there.
I am certain that if there was will, much more could be streamlined in the rules but I know it's very hard to revisit and re-write this stuff once it has been laid down.
I also accept that this looks like A LOT of material (and it would appear I have nothing better to do), but honestly just think about how much more compact the PBL Rules could actually be (and really not a whole lot) if this stuff above was removed entirely or simply streamlined as needed.
Just a suggestion. No polls, no demands, no stomping of feet, just a way to clean things up so the rules are easier to digest and reference (for new and old).