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Post by Deleted on Jan 5, 2011 1:05:58 GMT -5
Been talking with Derek, and it got me thinking...
What is the purpose of the "Trial" World League?
With the help of the Reds, we've proven that we can get the league set up the way we want it (ie: with teams of different nationalities). With the help of the PBL ML staff, we've proven that we have ample support and demand for such a league.
Here's the rub...
As the file is set up, we will be running the Paramount World League as a separate entity. That means no matter what we decide at the end of the league's run, we can't merge it with the PBL file (to my knowledge). To me, that almost defeats the purpose of such a "trial," as we all very well know that if Derek wanted to run a fictional league on the side, he would be successful in such an endeavor. So what's really the point of running a "trial?"
Secondly, if we decide to run our "trial" within the PBL league file (which I think is the correct course of action), what role do we want the World League to play? Do we want it to serve as a winter league, as Nigel suggests? Or do we want it to play as an independent major league (an equal to the PBL in might)? Or do we want to revisit the feeder league idea, which started this entire thing in the first place?
Just me and my thoughts.
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Post by yankeesgm on Jan 5, 2011 6:17:18 GMT -5
I must have missed the bit about running it as a seperate file, I thought it was going to be just a trial of an independant league which if successfull would be keep on andwould provide players to be 'posted' ala the Japanese league system.
I think the idea is still valid, the star players from the world league could be posted, the PBL teams perhaps could be allowed to compete for WL free agents in certain circumstances and perhaps if the WL was set up with a winter season the teams could be allowed to 'loan' promising PBL yougsters during the PBL minor leagues off-season.
Set up like that the WL would provide a sort of feeder league, a winter league set-up and an all year PBL interest which would make the off-season a bit more interesting
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Post by Deleted on Jan 5, 2011 6:39:37 GMT -5
This is sort of what I felt it was going to be. I've been talking with the commish and this is only in the discussion stages with nothing concrete, but there is the possibility of some of the points and cash won in the gaming and promotions section of the league being used as a first-dibs posting system for international players (among other things)
It would give these contests a touch more significance, while not being a huge deal in the long term.
The international league would serve a bit as a feeder league and a winter league just as Yanks suggested. It would also be a place for a very small amount (maybe 2 or 3 a team) of American Major League free agents who feel too entitled to play Minor League ball (cough Pedro Feliz, cough), but aren't good enough anymore for the Majors. Perhaps a productive season overseas can pique the interest of a ML club.
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Post by Derek _ Red Sox on Jan 5, 2011 9:02:52 GMT -5
I think we are almost ready to run the trial league. Does it make sense to get going on that and run a season or two and then try to create it into the PBL world as a feeder league?
I know the one concern about creating another world on the same file is the actual file size. I am sure there are ways around this however. My initial thought is, would it make sense to eliminate a rookie league or something? The Red Sox for example have 2 single A teams, a Short-A team and a Rookie league. By eliminating one of them then we can use the file space to create an additional league. A lot of teams completely ignore their rookie league and I need to make adjustments during sims anyway..
thoughts?
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Post by reds on Jan 5, 2011 9:59:18 GMT -5
How much bigger do you think the file would be? I think our file downloads pretty quickly right now. Also, is there any kind of investment that we can make as a league to keep everything fast? I know I would be willing to throw in a few bucks if it meant us keeping a fast connection.
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Post by Rich - Former GM on Jan 5, 2011 10:11:24 GMT -5
The Mets and a number of other teams currently run out a Short Season A team and 2 rookie league teams. These leagues only play from June - August, with the exception of the Short seaon league which plays into September. Currently the rookie teams act mostly as a dump for very low rated players and I'm not positive that any have really made it out of there (maybe a couple of draft picks that the AI put in). And between these 2 leagues I have to be including 60 - 70 players. Not sure what eliminating one of these leagues will do for file size, but I have to think that for purposes of playing the game, one is expendable.
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Post by reds on Jan 5, 2011 10:18:49 GMT -5
Why don't we just make one league at each level? In the real world, the reason that there are so many leagues is likely due to minor league teams not having huge travel budgets, but that really is a moot point in the PBL. I am sure that would cut down on some of the complexity of our file size and would also give us the opportunity to have one Best Hitter and Pitcher at every level.
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Post by Deleted on Jan 5, 2011 10:25:36 GMT -5
Just to ballpark the file size, the total size of the .DAT files for the world league (one sub-league, two divisions, twelve teams total) is 13.2 MB. A lot of that file space, would be redundant material that our league already has, for example "ethnicities.dat," "faces.dat," and "human_managers.dat."
The few files that I would assume would be the added bulk of the extra league ("teams.dat," "players.dat," "scouting.dat," etc.) add up to less than 5 MB. The world file itself is about 7 MB, although I can't imagine that the entire world file would be used (since it contains things like game settings, I think). That means that 12 MB is somewhere around the upper limit for just starting out. Although if I had to guess, it'd be closer to 5 or 6 MB.
This is all speculation at this point, and I'll see if I can test it on an MLB quick start sometime soon.
Oh and Reds, I figured out how to use the Foreign Players Limit and it works just as you said. However, I ran into problems while trying to add a "nationality" only league to an existing MLB league. Thoughts?
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Post by Derek _ Red Sox on Jan 5, 2011 10:41:27 GMT -5
Here is a list of the current leagues that we have in the PBL right now: I do think it would be better if we could eliminate some of them because I think all we are doing is having a lot of worthless players in our organization and eventually free agent pool. I think it would make managing the minor leagues more fun too if each team had more talent/potential on it instead of each team only having a handful of worthy players. If we could eliminate some of these leagues, I think it would make for us to bring in other leagues that we can get more use out of like the PBL World League and definitely an Independent League so free agents can play while waiting to get signed into the PBL. Also depending on how we do this, a Winter League would be fun and I'm willing to put the work in to it if each team can send a few players under a specific age to develop over winter for example.
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Post by reds on Jan 5, 2011 10:53:56 GMT -5
I think every team should have one of the following levels: AAA, AA, A, Rookie. Multiple Rookie leagues are superfluous and the whole "High A" and "Low A" concept is not important in a simulation. Combine all of the current leagues into four leagues for those four levels and base the league structure on the ML league structure. We should be teaching our prospects to hate our ML rivals from an early age.
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Post by reds on Jan 5, 2011 10:54:45 GMT -5
Oh, and probably most controversial, set 30 man roster limits on all levels.
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Post by reds on Jan 5, 2011 10:55:36 GMT -5
Just to ballpark the file size, the total size of the .DAT files for the world league (one sub-league, two divisions, twelve teams total) is 13.2 MB. A lot of that file space, would be redundant material that our league already has, for example "ethnicities.dat," "faces.dat," and "human_managers.dat." The few files that I would assume would be the added bulk of the extra league ("teams.dat," "players.dat," "scouting.dat," etc.) add up to less than 5 MB. The world file itself is about 7 MB, although I can't imagine that the entire world file would be used (since it contains things like game settings, I think). That means that 12 MB is somewhere around the upper limit for just starting out. Although if I had to guess, it'd be closer to 5 or 6 MB. This is all speculation at this point, and I'll see if I can test it on an MLB quick start sometime soon. Oh and Reds, I figured out how to use the Foreign Players Limit and it works just as you said. However, I ran into problems while trying to add a "nationality" only league to an existing MLB league. Thoughts? How are you trying to add the new league? Through the Wizard?
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Post by Deleted on Jan 5, 2011 10:56:37 GMT -5
I've never liked short-season A anyways.
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Post by Deleted on Jan 5, 2011 10:56:38 GMT -5
Oh, and probably most controversial, set 30 man roster limits on all levels. I agree
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Post by Deleted on Jan 5, 2011 11:00:58 GMT -5
How are you trying to add the new league? Through the Wizard? No. Through advanced, I set everything up manually. The problem was with the player creation. I was getting teams filled with a ton of different nationalities, and with the roster limits the way they were set, meant only one or two players of "team nationality" would make their way onto the active roster. I felt like I was missing something though. Any way to set a league to hold a inaugural draft even if the league isn't created at file startup?
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