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Post by Commish_Ron on Jun 17, 2018 13:03:14 GMT -5
Opening up this thread and inviting feedback now that we have tracked credits for a season. I know there are a couple things that I noticed.
I need to better report when people are not getting credit for a sim because of a player out of DFA time. That led to some confusion this year. I'll probably just starting marking those zeros in red.
I did not really like the way the league article points worked. I noticed that there are several GMs that make small comments about the state of their organization or specific players etc on the daily sim thread. I am about awarding 5 points each for those in addition to the 25 points awarded for longer articles. Still with the maximum potential of 75 points in this category.
Other thoughts?
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Post by sansterre - Milwaukee Brewers on Jun 17, 2018 13:59:22 GMT -5
I think those are reasonable plans.
I still favor draft picks being buyable with rewards points. Not firsts maybe, but 2nd or 3rds. I like the idea of GMs who contribute all year getting rewarded with an extra 3rd round pick or something. Something just big enough to be nice without being game breaking.
Just throwing it out there.
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Post by NickP_Marlins GM on Jun 17, 2018 14:40:52 GMT -5
I think those are reasonable plans. I still favor draft picks being buyable with rewards points. Not firsts maybe, but 2nd or 3rds. I like the idea of GMs who contribute all year getting rewarded with an extra 3rd round pick or something. Something just big enough to be nice without being game breaking. Just throwing it out there. A fan of this myself as well.
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Post by Arizona_PBL on Jun 17, 2018 17:05:57 GMT -5
I think those are reasonable plans. I still favor draft picks being buyable with rewards points. Not firsts maybe, but 2nd or 3rds. I like the idea of GMs who contribute all year getting rewarded with an extra 3rd round pick or something. Something just big enough to be nice without being game breaking. Just throwing it out there. not a big fan of that. I am more interested in cosmetic changes and stadium changes
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Post by MetDaMeats on Jun 17, 2018 18:43:07 GMT -5
I think the adding of draft picks goes into territory that's more interesting than nickname adjustments, without moving into the game-breaking zone of allowing us to actually change player personalities. I mean, getting the last pick in the 2nd round isn't going to make your team or anything, but it would definitely increase buy in.
I have a weird suggestion. For players under the age of 35, I would like to be able to spend reward points for the chance to have their injury rating reduced by one. I mean it when I say chance. 50-50, or 60-40 or 70-30 or some such probability of success, to be decided by random number generator. Consider it the same as sending Kobe off to Germany in the offseason for a medical procedure on his knees.
It's not unrealistic, like changing personality features. It has a direct analogue to modern sports. And since we're putting an age limit on it, we wouldn't have to worry about abusing the system to have old players stay in the league forever. Hell, if it makes it more realistic I'd even accept the a small percentile chance of failure which could harm the player's injury rating. Or alternatively there could be a randomized number of months that the player would have to recover, potentially going into the start of the season. What I'm saying is I don't want Duane Hansen to be Wrecked for the rest of his career, please please please please please.
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Post by Sean_RedsGM on Jun 17, 2018 19:23:01 GMT -5
I'm not a fan of making any changes that impact competition.
I don't think exporting or writing about your team should earn a reward for participating in the league.
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Post by Commish_Ron on Jun 17, 2018 19:25:22 GMT -5
I think the adding of draft picks goes into territory that's more interesting than nickname adjustments, without moving into the game-breaking zone of allowing us to actually change player personalities. I mean, getting the last pick in the 2nd round isn't going to make your team or anything, but it would definitely increase buy in. I have a weird suggestion. For players under the age of 35, I would like to be able to spend reward points for the chance to have their injury rating reduced by one. I mean it when I say chance. 50-50, or 60-40 or 70-30 or some such probability of success, to be decided by random number generator. Consider it the same as sending Kobe off to Germany in the offseason for a medical procedure on his knees. It's not unrealistic, like changing personality features. It has a direct analogue to modern sports. And since we're putting an age limit on it, we wouldn't have to worry about abusing the system to have old players stay in the league forever. Hell, if it makes it more realistic I'd even accept the a small percentile chance of failure which could harm the player's injury rating. Or alternatively there could be a randomized number of months that the player would have to recover, potentially going into the start of the season. What I'm saying is I don't want Duane Hansen to be Wrecked for the rest of his career, please please please please please. Interesting idea but in the initial program I do not think we are going to do anything that affects individual players.
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Post by Commish_Ron on Jun 17, 2018 19:26:44 GMT -5
One other thing I forgot to mention. I do think I would like to add a few cps (10?) for voting in all of the polls? Along with that I will add "abstain" as a valid response to any polls going forward.
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Post by Commish_Ron on Jun 17, 2018 19:29:35 GMT -5
I'm not a fan of making any changes that impact competition. I don't think exporting or writing about your team should earn a reward for participating in the league. I don't think cosmetic changes cut it. There are just not enough possibilities there and I would like the rewards to mean something. Just had a very productive Slack conversation with a couple of GMs that wanted to be involved. I think we have some good rewards we are looking at that should nicely balance being able to spend some credits to help your team without having a major immediate impact.
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Post by MetDaMeats on Jun 17, 2018 19:35:37 GMT -5
I think the adding of draft picks goes into territory that's more interesting than nickname adjustments, without moving into the game-breaking zone of allowing us to actually change player personalities. I mean, getting the last pick in the 2nd round isn't going to make your team or anything, but it would definitely increase buy in. I have a weird suggestion. For players under the age of 35, I would like to be able to spend reward points for the chance to have their injury rating reduced by one. I mean it when I say chance. 50-50, or 60-40 or 70-30 or some such probability of success, to be decided by random number generator. Consider it the same as sending Kobe off to Germany in the offseason for a medical procedure on his knees. It's not unrealistic, like changing personality features. It has a direct analogue to modern sports. And since we're putting an age limit on it, we wouldn't have to worry about abusing the system to have old players stay in the league forever. Hell, if it makes it more realistic I'd even accept the a small percentile chance of failure which could harm the player's injury rating. Or alternatively there could be a randomized number of months that the player would have to recover, potentially going into the start of the season. What I'm saying is I don't want Duane Hansen to be Wrecked for the rest of his career, please please please please please. Interesting idea but in the initial program I do not think we are going to do anything that affects individual players. Sigh...
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Post by Rich - Former GM on Jun 17, 2018 20:12:59 GMT -5
Being someone that is new to the program, I do not have the same experience as everyone else, so I'm going to only give my initial thoughts as a newbie to the program.
1) I like the idea of participation being rewarded. Participation is key to success to any online league. Since coming back to the forums I was kind of surprised at how quiet its been, but I believe that's a result of it being the offseason.
2) I'm all for cosmetic rewards. Its kind of a fun reward with out any harm. I mean, if a team has earned the right to rename their stadium "Snuggly Bear Park", then by all means.
3) I am wary of any kind of reward then can be interpreted as a competitive bonus, like injury ratings, draft picks, etc.. I get it, those that contribute to the success of the forums do so for the success of the league, but I don't want to see a runaway train leave the station that leaves others behind. How do we avoid the pay to win model or am I being paranoid?
4) Maybe a competitive bonus can be offset by other factors like cash payments so if an injured player gets to go to rehab like in the Rockies example it costs reward points and a small cash payment to get him there. Something that'll balance an advantage in game. That's why I am interested to hear what the reward ideas are and how much of an impact they could have.
All in all, I am looking forward to where this program is heading.
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Post by Sean_RedsGM on Jun 17, 2018 20:13:31 GMT -5
I thought we were in a pretty good majority that said that we didn't want competitive advantage being given just because someone liked to write?
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Post by MetDaMeats on Jun 17, 2018 20:27:01 GMT -5
I thought we were in a pretty good majority that said that we didn't want competitive advantage being given just because someone liked to write? I voted no, but I certainly didn't say that. If the advantage is both slight and realistic I have no problem with it. I voted against personality adjustments because, in general, MLB teams aren't allowed to lobotomize their players.
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Post by Ryan_NatsGM on Jun 17, 2018 20:33:04 GMT -5
not a big fan of that. I am more interested in cosmetic changes and stadium changes I'm pretty much in this camp. No problem with cosmetic changes, but I don't want people feeling forced to post to keep up. One functional thing I can get behind is boosting fan loyalty/interest or local popularity of players, since that would tie into having a more active public relations department. Stadium changes don't really fall under that, but I wouldn't mind having some mechanism for that (within reason) since they've been static for decades.
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Post by Commish_Ron on Jun 17, 2018 20:37:25 GMT -5
not a big fan of that. I am more interested in cosmetic changes and stadium changes I'm pretty much in this camp. No problem with cosmetic changes, but I don't want people feeling forced to post to keep up. One functional thing I can get behind is boosting fan loyalty/interest or local popularity of players, since that would tie into having a more active public relations department. Stadium changes don't really fall under that, but I wouldn't mind having some mechanism for that (within reason) since they've been static for decades. This is pretty much where we are going with this. Before people judge. Please hold off a couple days and look at the rewards. I think you will agree that they are nice to have kind of things that by themselves will not force people to think they have to write articles in order to be competitive.
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