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Post by Commish_Ron on Dec 2, 2017 13:39:13 GMT -5
There was quite a bit of discussion last season about the frequency of injuries. Currently PBL is set to "Normal". This poll will decide if we will reduce that setting to "Low". Poll closes December 17. This is a change to an existing rule so 24 Yes votes are required for the vote to pass.
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Post by Dustin Ackley on Dec 3, 2017 18:46:57 GMT -5
Ughhh... Lets make the game easier by not having to build any depth.
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Post by NickP_Marlins GM on Dec 3, 2017 19:10:04 GMT -5
I’m torn on this one.
Who really likes seeing good/great players not play the majority of their careers? Just think of all the PBL greats who never would’ve put up the numbers they did.
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Post by earlweaver on Dec 3, 2017 19:26:49 GMT -5
It's not about being easier, building depth. It's about fun. The game, atleast to me, isn't as fun with the current level of injuries.....
Take a look at Tim Hartigan since we moved to ootp18...
Is it realistic, sure. Is it fun... no
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Post by Mac_Yankees GM on Dec 3, 2017 19:30:45 GMT -5
I voted NO. My biggest reason is that it changes the value of players and impacts the league balance.
I put a premium on Durable players. If we change this setting then Wrecked players suddenly become more valuable than they are today and it devalues those durable players. That takes away a big part of the games strategy.
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Post by sansterre - Milwaukee Brewers on Dec 3, 2017 19:43:16 GMT -5
I voted NO. My biggest reason is that it changes the value of players and impacts the league balance. I put a premium on Durable players. If we change this setting then Wrecked players suddenly become more valuable than they are today and it devalues those durable players. That takes away a big part of the games strategy. Of course, the inverse happened when we jumped to 18. Low injury in 18 is likely comparable to normal in 17. The hardest part about injuries is that they suck. No seriously. In reality when we see Noah Syndergaard go down we all wince and think "damn, what a waste!" But of course, that's life. Sometimes people get injured. In the game when we see Noah Syndergaard get injured we think "damn, the game injured that player, what a waste!" We know the injury didn't really happen; the game Tonya-Hardinged a player to imitate reality. It's hard not to feel like someone just threw a RNG directly into your balls every time your star player goes down for the year. I 100% believe that the injury rate we have is realistic. But realistic levels of injuries in a Tonya Harding / RNG - Nutsack universe are much less bearable than in a universe where the validity of the injuries is unimpeachable. I simply think that there's a point at which more injuries make the game less fun. I think building depth is fun and challenging. And I don't mind the injuries. I'd just prefer less.
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Post by NickP_Marlins GM on Dec 3, 2017 20:13:08 GMT -5
I believe this should be one of the rulings where Ron should just go with his gut regardless of the vote outcome. As GMs it’s hard for us to vote against our own best interest.
If the poll asking if injuries suck or not we’d all vote Yes.
Tough call for sure.
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Post by Mac_Yankees GM on Dec 3, 2017 20:56:20 GMT -5
My other concern is what happens in if OOTP19 comes out and the injuries adjust and our Low setting is now unrealistic. Are we going to be able to as a league agree to raise the injury level?
I have only been here for 5 seasons but it's my impression that the PBL has played 35 seasons through various OOTP versions with injuries set at Normal. I would be cautious about changing that.
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Post by NickP_Marlins GM on Dec 3, 2017 21:03:24 GMT -5
My other concern is what happens in if OOTP19 comes out and the injuries adjust and our Low setting is now unrealistic. Are we going to be able to as a league agree to raise the injury level? I have only been here for 5 seasons but it's my impression that the PBL has played 35 seasons through various OOTP versions with injuries set at Normal. I would be cautious about changing that. Very solid point.
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Post by BlueJaysGM_Fin on Dec 3, 2017 21:11:09 GMT -5
My other concern is what happens in if OOTP19 comes out and the injuries adjust and our Low setting is now unrealistic. Are we going to be able to as a league agree to raise the injury level? I have only been here for 5 seasons but it's my impression that the PBL has played 35 seasons through various OOTP versions with injuries set at Normal. I would be cautious about changing that. My simplistic view on this is we cannot undo the past, there is no changing yesterday. But we can have an effect on today and beyond. We shouldn't let yesterday dictate our direction for tomorrow.
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Post by Arizona_PBL on Dec 3, 2017 22:04:23 GMT -5
I voted NO. My biggest reason is that it changes the value of players and impacts the league balance. I put a premium on Durable players. If we change this setting then Wrecked players suddenly become more valuable than they are today and it devalues those durable players. That takes away a big part of the games strategy. 100% agreement with this. IF the change was to be made it should have been made a season ago. I think it is bit late now since we have adjusted to the new state of injuries and I would HATE it if it got changed at this point
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Post by earlweaver on Dec 3, 2017 22:10:07 GMT -5
My other concern is what happens in if OOTP19 comes out and the injuries adjust and our Low setting is now unrealistic. Are we going to be able to as a league agree to raise the injury level? I have only been here for 5 seasons but it's my impression that the PBL has played 35 seasons through various OOTP versions with injuries set at Normal. I would be cautious about changing that. We will discuss, change and adjust to whatever problems or issues we perceive in the new version. We have always done that and will continue to do it. This isn't about eliminating injuries. To me, it's about the fun factor of the game. OOTP18 tends to ruin players long term over injuries. If the severity and long term effects of these players weren't as damning, i'd be able to say the game is as fun as ever. I just can't say that when one injury leads to 6 injuries, and then the play dies. Again, i want to say, i get that scenario is realistic, but this is where im choosing to draw MY line in the realism vs fun argument.
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Post by Sean_RedsGM on Dec 4, 2017 1:40:01 GMT -5
I voted NO. My biggest reason is that it changes the value of players and impacts the league balance. I put a premium on Durable players. If we change this setting then Wrecked players suddenly become more valuable than they are today and it devalues those durable players. That takes away a big part of the games strategy. 100% agreement with this. IF the change was to be made it should have been made a season ago. I think it is bit late now since we have adjusted to the new state of injuries and I would HATE it if it got changed at this point Because having depth in any scenario would be a disadvantage?
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Injuries
Dec 4, 2017 6:40:54 GMT -5
via mobile
Post by MetDaMeats on Dec 4, 2017 6:40:54 GMT -5
MOTION FAILS.
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Post by Sean_RedsGM on Dec 4, 2017 10:38:01 GMT -5
I think the major piece of this that some people are forgetting is that the "Normal" setting in this version is not equal to the normal setting in previous iterations.
If this is adjusted in OOTP 19, I would be all for switching the setting back.
The bottom line for me is that the current injury system is not conducive to online leagues and their run schedules.
This issue was discussed earlier this season and extensive research was done. It was conclusive to me that the developers increased injuries without understanding the root cause of more trips to the DL in MLB. That cause was the reduction from 14 days to 10 days, where teams now manipulate DL stays to give guys a break for a start or two. We cannot do this in the PBL due to the sun schedule.
Injuries in this new version have ruined plenty of talented players. Long term injuries generally come with a reduction in skills. In MLB, many pitchers that come back from Tommy John end up pitching better the year or so after. Why hasn't this been reflected in the game?
The comments about depth are comical. Should you have to have options available at AAA to replace a starter or two? Of course. Should you have 5 SP ready to go? That seems a little extreme to me.
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