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Post by Tim_KCRoyalsGM on Jun 17, 2014 22:38:00 GMT -5
THREAD PURPOSE - This thread is created to allow all league members the opportunity to offer suggestions for any new rules or league structure, as well as any edits to the same. The originator who is making the suggestion should provide as much detail as necessary to fully explain the what AND why for their suggestions. However, the group discussion for these topics will come on a later thread, so we would ask that the ongoing discourse be saved for that time. This thread is to simply be a comprehensive LIST of suggestions for review. Also, it would also be appreciated if members could review the list each time PRIOR to making a new topic suggestion, to ensure it has not already been listed.
PBLRC MISSION – The mission of the PBLRC is to provide leadership and guidance for the effective facilitation of a comprehensive review of the PBL Rules, with the goal of making the best decisions for the future of the PBL that also balance the commissioner’s vision, the desires of the GM’s, and a principled respect for fair play.
AND NOW, WE ARE OFFICIALLY TAKING SUGGESTIONS FOR RULES CHANGES OR EDITS BELOW:
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Post by Dustin Ackley on Jun 18, 2014 7:27:17 GMT -5
1) Increase PBL ML rosters from 25 --> 27 Times are changing, SP are going less and less. With some of the silly AI decisions this allows teams to carry an extra pitcher and extra bench player to add some more flexibility. It also creates an extra 64 Major League jobs for those players sitting in FA or those 4A type players.
2) Create minor league roster sizes. 30-35 for AAA, AA, and A. Leaving the lower levels alone as this creates problems when the draft comes around.
3) I was thinking about adding a winter league of some sort. A way for minor league players to develop during the offseason, learn new positions and things like that. I thought there was a set-up in OOTP V15 but they were both summer leagues.
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Post by Deleted on Jun 22, 2014 21:55:11 GMT -5
It'd be good to get a final decision on teams trading away their R1 picks and then signing comp eligible FAs without penalty - seems like a way around the rules whether done deliberately or not.
Also, if someone wants to take a stab at a new set of draft rules (consensus seems to be to do set draft times) I'd appreciate it.
Personally I'd prefer us not to change a whole bunch of things - our rules have done pretty well for 20 years!
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Post by Tim_KCRoyalsGM on Jun 22, 2014 22:09:43 GMT -5
Thanks, Sam, for the submissions. And I agree... the goal should not be to look to change just for the sake of change. A league that has been around this long is doing something right for sure.
Tim / KC
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Post by Commish_Ron on Jun 23, 2014 9:31:05 GMT -5
I propose we consider turning off FA compensation. That would take care of the trading draft picks and signing comp eligible free agents. I also don't see a huge value in the compensation. Top tier talent is not available in the supplemental round. In my opinion the value of the compensation that the team gets is not worth the hassle of managing draft pick trading conflicts.
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Post by Deleted on Jun 23, 2014 11:17:14 GMT -5
Taking away FA compensation is craziness. I wish we could go back to the receiving the signing team's pick.
Or a really interesting way to do it is put all the signing team's picks in a pool and then according to Elias (how the compensation picks would be ordered), assign the team giving up the best player the best pick in the pool then go down that list assigning teams picks that have given up signed FA.
Also you can't trade your first round pick then sign a Compensation FA unless your pick would've been protected
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Post by Tim_KCRoyalsGM on Jun 25, 2014 20:39:53 GMT -5
So, today is the last day to submit rules ideas for discussion. I will post discussion threads on all of these, hopefully tomorrow.
I am going to submit the following for consideration:
The World Series winner will pick last in the draft. The World Series runner up will pick 2nd to last. All other teams to be ordered by win/loss record. I was surprised that after winning the World Series I was able to have the 19th pick in the first round. So, I submit the above for consideration.
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Post by Tim_KCRoyalsGM on Jun 25, 2014 20:42:14 GMT -5
I have one other suggestion I am proposing for discussion. I do not like the 2 of 3 playoff series--- ever. It's not sour grapes, as I have won more of these than lost them. But I think we should move the round one playoffs to a best 3 of 5, just like we have it in the 2nd round.
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Post by Dustin Ackley on Jun 25, 2014 20:44:13 GMT -5
The problem with that is then any team with a bye is waiting around even longer which I think puts those teams at a disadvantage...
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Post by Deleted on Jun 26, 2014 8:32:43 GMT -5
I will answer in each thread. In every case my approach will be
1 - What problem would be solved/How would this make the league better (in theory) 2 - How might this make the league worse 3 - How would it work in practice (ie any new loopholes, knock-on consequences etc)
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Post by Tim_KCRoyalsGM on Jun 26, 2014 8:52:12 GMT -5
I will answer in each thread. In every case my approach will be 1 - What problem would be solved/How would this make the league better (in theory) 2 - How might this make the league worse 3 - How would it work in practice (ie any new loopholes, knock-on consequences etc) That sounds like exactly the role the PBLRC should play. Couldn't have said it better myself. We are fortunate to have you on the PBLRC. Tim / KC
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Post by AstrosGM_Shane on Jun 26, 2014 17:04:04 GMT -5
Hey yall. very busy last couple weeks. I will be actively involved too, just getting in to gear hear. I like what Rob layed out above. Sounds like a perfect approach.
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Post by AstrosGM_Shane on Jun 26, 2014 17:07:00 GMT -5
Suggested Rule Change:
We figure out what to do with cash.
If allowing us to use cash puts too much money into the system then I would suggest lowering the max a team could get to an acceptable level.
If a team is still in the red then they can't make any deals unless their debt improves by X amount.
We can still use cash to sign draft picks and that can put us in the red too if we have a lot of picks to sign and if they are expensive ones.
Either way, was looking to continue the discussion on what to do with cash.
Gotta get back to work now.
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Post by Luc_AZdbacks on Oct 1, 2014 12:31:18 GMT -5
Since it's the offseason, I thought it'd be a good time to bring this up.. From what I have seen in my 3 years here, there are far too few injuries that happen throughout the course of the season. I think the league has the injury setting set to low, and I think that we should consider moving the injury setting back up to normal.
Having more injuries might not be the most popular idea, but here's why I think we should change the setting:
1.) Normal is more realistic than low (comparing to today's MLB).
2.) At least for me, part of the fun of being a GM is building the depth to be able to replace players when they go down.
3.) I think that this actually reduces the effect of injuries on a team. Right now, injuries are fairly rare, but season ending injuries are still possible. So while most of the league's pitching staffs will stay healthy for the entire season, one team could lose their ace for the whole year, putting them at a serious disadvantage. With a higher injury rate, that one team will still lose their pitcher for the whole year, but it's more likely that other teams will have (minor or major) injuries to their staff as well, levelling the playing field in a sense.
Even though this likely won't be changed, I think it's worth having the discussion on whether we should change the injury setting or not.
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Post by Dustin Ackley on Oct 1, 2014 14:49:28 GMT -5
Since it's the offseason, I thought it'd be a good time to bring this up.. From what I have seen in my 3 years here, there are far too few injuries that happen throughout the course of the season. I think the league has the injury setting set to low, and I think that we should consider moving the injury setting back up to normal. Having more injuries might not be the most popular idea, but here's why I think we should change the setting: 1.) Normal is more realistic than low (comparing to today's MLB). 2.) At least for me, part of the fun of being a GM is building the depth to be able to replace players when they go down. 3.) I think that this actually reduces the effect of injuries on a team. Right now, injuries are fairly rare, but season ending injuries are still possible. So while most of the league's pitching staffs will stay healthy for the entire season, one team could lose their ace for the whole year, putting them at a serious disadvantage. With a higher injury rate, that one team will still lose their pitcher for the whole year, but it's more likely that other teams will have (minor or major) injuries to their staff as well, levelling the playing field in a sense. Even though this likely won't be changed, I think it's worth having the discussion on whether we should change the injury setting or not. Id be against this unless we increased ML roster sizes. The AI does a piss-poor job of handling injury substitutions during a 7 day sim (moving a starting CF to SS, a backup catcher to LF, Closer to SP, etc etc) so i cant imagine how it would handle even more injuries.
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