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Post by MetDaMeats on Feb 25, 2020 10:32:16 GMT -5
Just posted this on Slack so I thought I'd do it here as well. In answer to Sean's statement about what the causes budget differences between teams.
Okay. I ran the numbers for 2053-5033. I compared every team's budget to their revenue from the previous year and the correlation was 0.9189. That's incredibly high. High enough for me to say that an owner bases their budget primarily on the revenue of the previous year.
So, that's just correlation. What about causes? Well, anything that increases revenue is will cause a difference in budget, such as the following: Market Size Ticket Price Attendance Payroll Winning Record Fan Interest
The key problem is that none of these factors are mutually exclusive. They all interact with one another. You spend money on a big name free agent, you increase fan interest, which in turn allows increased attendance the opportunity to raise ticket prices at the cost of Payroll. Such interactions aren't simple and they're the heart of the game.
The real question is, are there key ways these things are arranged by our current setting which are: A) are to the detriment of particular types of teams and B) Not in line with the realism we hope to achieve.
For example, we could reset everyone's Market to the same level. That would fix A) but harm B). My only point here is that we know what the causes of budget disparity are. They're an inequality of the concepts listed above. But we need a standard of addressing each potential change based on whether the current situation is both A) unfair and B) outside the bounds of realism.
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