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Post by David_ExposGM on Aug 9, 2019 10:49:57 GMT -5
Personally I would have more affinity for the "Short A" level if it wasn't "short". Assuming draftees get their first taste at R after the draft, for the second half of the season, why does the SA schedule mirror that?
Minor tweak, but could we entertain a full schedule at A- (or SA)? More games,. more development?
And is this evolution a "package" deal? Contraction Draft 15 (generate 28) Purge and annual purge?
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Post by MetDaMeats on Aug 9, 2019 12:09:41 GMT -5
I like the idea of extending R and A- so that they last the same length as the regular session. Also, if we're thinking about ways to give prospects additional development time, I'd like to propose considering Winter League for minor leaguers. I've tried this before as part of another OOTP league and it was a great way to give your best prospects more innings during the off-seaon. Also, it gave GMs more things to do while they're waiting for free agents to sign.
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Post by Mac_Yankees GM on Aug 9, 2019 13:49:57 GMT -5
I like the idea of extending R and A- so that they last the same length as the regular session. Also, if we're thinking about ways to give prospects additional development time, I'd like to propose considering Winter League for minor leaguers. I've tried this before as part of another OOTP league and it was a great way to give your best prospects more innings during the off-seaon. Also, it gave GMs more things to do while they're waiting for free agents to sign. I love the idea of a Winter League! I would be curious what the rules would be. Who would be eligible? Would every franchise have to field a full team? Are there financial impacts?
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Post by MetDaMeats on Aug 9, 2019 16:21:24 GMT -5
I like the idea of extending R and A- so that they last the same length as the regular session. Also, if we're thinking about ways to give prospects additional development time, I'd like to propose considering Winter League for minor leaguers. I've tried this before as part of another OOTP league and it was a great way to give your best prospects more innings during the off-seaon. Also, it gave GMs more things to do while they're waiting for free agents to sign. I love the idea of a Winter League! I would be curious what the rules would be. Who would be eligible? Would every franchise have to field a full team? Are there financial impacts? As I recall, we eligibility set to any one who wasn't on the 40 man, so there was no financial issues. You could put really young guys on the team if you wanted, but there are diminishing returns in putting in a player who isn't ready just to get them at bats or innings. Otherwise it ran just like a AAA league that went through the winter months. If a team didn't field a full team then the team is simmed with "replacement" level players like any other time. So I guess participation was optional, though I don't know why anyone would skip out of giving their best players more shots at development.
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Post by Commish_Ron on Aug 11, 2019 14:52:20 GMT -5
Quick update. I have been simulating ahead in sand box pretty much all weekend. I am in the off season after the 2053 season (it runs really slow). Gathering some good information. Not sure if I'll have an opportunity to share findings this weekend or not but just wanted ya'all to know I am efforting.
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Post by Commish_Ron on Aug 11, 2019 14:54:03 GMT -5
Personally I would have more affinity for the "Short A" level if it wasn't "short". Assuming draftees get their first taste at R after the draft, for the second half of the season, why does the SA schedule mirror that? Minor tweak, but could we entertain a full schedule at A- (or SA)? More games,. more development? And is this evolution a "package" deal? Contraction Draft 15 (generate 28) Purge and annual purge? I like the idea of full schedule at A- There will be a plethora of polls. I think most of these ideas can be implemented independently.
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Post by Tim_KCRoyalsGM on Aug 13, 2019 11:21:40 GMT -5
It was stated: There are quite a few teams in the league (the Warhounds being one of them) that invest a lot of their time and resources in building a deep farm system. I see drastically reducing the amount of rosters spots and levels they have available as a penalty to the most active and engaged GMs in the league.
I completely understand that having MORE teams to manage is an advantage to those that have more time. And I can also tell you that I am just FINE with them having that advantage--- because they EARN that with their commitment. But by that line of thinking---- why not have 15 minor league teams? Or how about 20? The point is --- why is our CURRENT amount of teams such a magic number? Even if we have only 4 minor league teams, the GM's that are more committed and devote more time will be just as able, imho, to leverage that to their advantage--- as they should be. If there was more TALENT in the league … I'd do that myself. But with the overwhelming half-star talent in the minors.... it makes no sense to me to keep all these minor league teams around.
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Post by Texas Rangers on Aug 13, 2019 15:44:14 GMT -5
It was stated: There are quite a few teams in the league (the Warhounds being one of them) that invest a lot of their time and resources in building a deep farm system. I see drastically reducing the amount of rosters spots and levels they have available as a penalty to the most active and engaged GMs in the league. I completely understand that having MORE teams to manage is an advantage to those that have more time. And I can also tell you that I am just FINE with them having that advantage--- because they EARN that with their commitment. But by that line of thinking---- why not have 15 minor league teams? Or how about 20? The point is --- why is our CURRENT amount of teams such a magic number? Even if we have only 4 minor league teams, the GM's that are more committed and devote more time will be just as able, imho, to leverage that to their advantage--- as they should be. If there was more TALENT in the league … I'd do that myself. But with the overwhelming half-star talent in the minors.... it makes no sense to me to keep all these minor league teams around. Some people think that there should be less teams, they do not appear to have a majority, and those who want to keep it the same appear to agree with cutting down to 5 teams. So, things are going in the direction of less teams, not more. The comment about 15 to 20 is a strawman. No one is arguing to add teams.
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Post by Deleted on Aug 17, 2019 10:16:35 GMT -5
I'm in complete agreement with my fellow fellow American League counterpart here. When looking at one random team (not so random, but I don't want to single him out either)... He has 7 minor league teams. To protect his anonymity, I'll just group levels together. There's about 177 1/2* players here. I don't see see anyway that having MORE levels is beneficial. I get that I'm the penultimate guy here, but out of the 51 players that are 1* or better, I can't see any benefit to MORE levels.
- R Ball:
(1) 3.5* Players, (2) 3* Players, (2) 2.5* Players, (2) 2* Players, (4) 1.5* Players, (2) 1* Players and (44) 1/2* guys
- At A (92 players):
(1) 5*, (2) 4*, (1) 3.5*, (3) 3*, (3) 2.5*, (8) 2* players, (4) 1.5* players, (2) 1* players and (68) 1/2* guys
- AA Ball (30):
(2) 3.5*, (1) 1.5* players, (1) 1* players and (26) 1/2* guys
- AAA Ball (52):
(1) 3.5*, (1) 2* players, (7) 1.5* players, (4) 1* players and (39) 1/2* guys
There are quite a few teams in the league (the Warhounds being one of them) that invest a lot of their time and resources in building a deep farm system. I see drastically reducing the amount of rosters spots and levels they have available as a penalty to the most active and engaged GMs in the league. I think one team at each of the existing levels Triple A, Double A, Single A, Short Season A and Rookie is a reasonable amount of teams. Enough to allow the GMs that are engaged with their farm systems to properly disperse and develop their players while not being too many for any other GM to manage. But yet, you didn't answer my claim that having more leagues is beneficial. You did say you spend more time building a deep farm system, and I tip my hat to you on that. But that isn't the claim, and I will respectfully disagree with you about it being a "penalty" to the most active and engaged GM's. When one third of a particular organization has less than a 1% chance (and, I might be very generous here...) of making the PBL, to me, this is a giant waste of time and resources. BTW, I do also understand the * Rating isn't the "end all, be all" but it is a quick and dirty comparison tool. I'm also not going to pretend to tell you how to run your team or where to spend your resources, but if you were to scout players that had, oh, off the top of my head, higher or lower BABIP, under performing in their current role elsewhere rather than splitting hairs of which role to put your half star reliever you might be even better. And if you already do that, then imagine doing something else you're not doing now.
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Post by Mac_Yankees GM on Aug 17, 2019 17:09:49 GMT -5
But yet, you didn't answer my claim that having more leagues is beneficial.You did say you spend more time building a deep farm system, and I tip my hat to you on that. But that isn't the claim, and I will respectfully disagree with you about it being a "penalty" to the most active and engaged GM's. When one third of a particular organization has less than a 1% chance (and, I might be very generous here...) of making the PBL, to me, this is a giant waste of time and resources. BTW, I do also understand the * Rating isn't the "end all, be all" but it is a quick and dirty comparison tool. I'm also not going to pretend to tell you how to run your team or where to spend your resources, but if you were to scout players that had, oh, off the top of my head, higher or lower BABIP, under performing in their current role elsewhere rather than splitting hairs of which role to put your half star reliever you might be even better. And if you already do that, then imagine doing something else you're not doing now. I totally respect that some players don't want to manage as many farm teams as they currently have. I have no problem with cutting back to 5 levels, but I would like to answer your question about why I think more levels is beneficial. I would to use one of my players as an example- Johnny Preston. As you can see Preston has moved through the different minor league levels and has even contributed some this season at the Major League level. A respectable farm hand who by the way is versatile and can play 3 positions. The thing about Preston is he is a half star prospect and always has been! You might have also noticed that I signed him as a minor league free agent. This is why I feel having more farm teams is beneficial. Having more levels allows me to sign and play players like Preston without sacrificing playing time for any of my "Multi-star" prospects. Like you said "* ratings aren't the end all be all" - in fact the Warhounds farm system has 44 half star potential hitters with a contact rating of 5 or higher. So I believe auditing a farm system and saying that they have x amount of half stars and those players have next to no chance to emerging from the crowd is not really accurate. I am sorry if I droned on too long about this, but I did want to give your question the response it deserved.
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Post by Deleted on Aug 18, 2019 12:24:14 GMT -5
I totally respect that some players don't want to manage as many farm teams as they currently have. I have no problem with cutting back to 5 levels, but I would like to answer your question about why I think more levels is beneficial. I would to use one of my players as an example- Johnny Preston. As you can see Preston has moved through the different minor league levels and has even contributed some this season at the Major League level. A respectable farm hand who by the way is versatile and can play 3 positions. The thing about Preston is he is a half star prospect and always has been! You might have also noticed that I signed him as a minor league free agent. This is why I feel having more farm teams is beneficial. Having more levels allows me to sign and play players like Preston without sacrificing playing time for any of my "Multi-star" prospects. Like you said "* ratings aren't the end all be all" - in fact the Warhounds farm system has 44 half star potential hitters with a contact rating of 5 or higher. So I believe auditing a farm system and saying that they have x amount of half stars and those players have next to no chance to emerging from the crowd is not really accurate. I am sorry if I droned on too long about this, but I did want to give your question the response it deserved. For my liking, you didn't drone on too long. I'm always interested in how "the sausage is made". As for the auditing part, it wasn't as much of an audit as a snapshot of one average, unnamed, minor league org to give a little perspective on what the general landscape of a typical minor league system. There are PLENTY of half star guys with 5+ contact and a defensive rating of 1 or 2, but error, range and arm ratings in the 6+ range across the board. More playing time for them will increase defensive ratings to maybe a 6 and give said player a 2 to 2.5* rating in around two or three seasons. So, I agree with you and Mr. Preston there. However, I do think that with multi-starred players, and these guys who need developmental time, it can be managed with 4 teams and GM's like you, and this isn't being patronizing in any way - and I want to be clear on that, will CLEARLY have a higher advantage in generating players into prospects, and prospects into usable PBL parts (either via trade or inserting onto the major league club). You, and anyone else, who can manage that will have more assets than the "guy" just mailing it in. For the record, to me, anyone with a 5 rated contact has a shot to make The Show. To do my (I'll use your wording, though I think it's a little to specific) audit, stars were the quick and dirty method. It was also easier than setting up a spreadsheet and sorting by contact / potential or control - depending on someone's preference. Just another's thoughts on the process, a little more in-depth into the "why's" and who appreciates the depth of a quality debate. Thanks Mac!!
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